CURRENT PROJECTS
"If you're going to try, go all the way. Otherwise, don't even start. - Bukowski"
🎬 ABOUT THE NEXT PROJECT
NOTE: Research info has been moved to the Research page
I finished "Footprints in Eternity" in late June 2025 which was a huge undertaking of 80 days for just 10 minutes of footage. After that, I took some time out to Research new software and upgrade my ComfyUI setup.
As of 23rd October 2025 I have finished the current research phase and I am ready to get on and make a new video. I was going to jump on to the project "The Highwayman stageplay" that I have been using for research test examples, but realised that I need to improve my storyboard management software before I do.
That led me to look again at AIMMS storyboard management software I was mucking about with. I realise that I need to devote the next period of time to coding that up otherwise my projects are going to become too big and unmanageable (see notes below). I expect this will take me up to the end of this year to complete AIMMS version 1.0, and so I may try and work on a project while I develop it.
I'll post any ongoing side-projects here. This will include anything related to the AI film-making process. Check current ones out below. And for latest research information I will keep the Research page updated.
STORYBOARD MANAGEMENT SOFTWARE (Formerly AIMMS)
I found it really hard to stay organised on "Footprints In Eternity" as the takes mounted up, and I had folders full of images and videos with different versions of shot names, losing track of much of it by the end.
Though I was organised with the naming and tracked the original ideas in a csv, it still got surprisingly chaotic. That was for just 120 shot names. Imagine a full movie with over 1200 shot names all with multiple takes of not just each base image, but many video takes, mask videos, character swap videos, lipsync videos, etc... that is a lot of footage to keep track of.
The lesson from that, was that I needed a more powerful shot management system. And so AIMMS was born, which became the "Storyboard Management Software" application. I've been using it and updating it over the past couple of months. No more hunting through folders trying to find a shot I did two weeks ago, but can't remember what I called it, or where I saved it.
It began as a front-end that could interact with Comfyui in the backend via API, while keeping all the takes organised and easily visible in one place. But I soon realised that was becoming a mammoth task to develop, and had to back-peddle to something more feasible for version 1.0.
To find out more about the software, click on the Software link in the menu. Or to be informed of it's release and recieve launch discounts, join the mailing list.
GITHUB PROJECTS
A COMFYUI CUSTOM NODE - "SAVE IMAGES AS VIDEO (FFMPEG)"
Something I needed for Comfyui workflows to function properly with AIMMS, was a video export node that wouldn't automatically add numbers to the filenames, and would allow for a folder name to be more easily defined. I couldn't find one suitable, so ended up forking a Github project I found and adapting it.
I published the node to github as AIMMS - Comfyui Save Images As Video node.
IMAGE 2 REVERB
This takes a still image of an environment and creates an IR wave file for use in any IR reverb to create the sound environment "reflection" size, based on the image.
I've barely touched this other than to test it. It works in Python, so I shared it "as-is" after I tweaked it a bit.
I have plans to turn it into a ComfyUI custom node at some point. Maybe also provide an open source IR reverb of some sort with it and inject it into the audio chain just before the video output. Also providing the IR result as a .wav file that can be used in post-production. A quick check with Grok confirmed this should easily be possible in a lightweight approach see code example here
For image2reverb progress check the github page here image2reverb